Take This Tuesday Starts Tomorrow, December 3rd!
Take This is gearing up for our December 3rd, Giving Tuesday fundraiser, Take This Tuesday! On Giving Tuesday, our team and the Take This Streaming Ambassadors will be streaming and raising…
Take This is gearing up for our December 3rd, Giving Tuesday fundraiser, Take This Tuesday! On Giving Tuesday, our team and the Take This Streaming Ambassadors will be streaming and raising…
Take This, IGDA, and IGDAF Statement on Recent Events Video game organizations seek to create safer, more inclusive environments SEATTLE, WA – September 4, 2019 — In this past week,…
Take This is proud to announce a partnership with The International Games Summit on Mental Health Illness and Awareness (TIGS.CA), whose inaugural event will be held October 9-10, 2019 at…
People like simplicity. If we see something disturbing, we want it to have an easy-to-understand cause—especially if it’s something that hurts others. We like to be able to divide the…
Overwatch recently released its latest hero, Sigma, characterized as having “severe psychological damage” and as being “dangerous to himself and others” because of his fractured mind. When asked about Sigma’s…
State of the Industry 2019: Mental Health in the Game Industry In our latest white paper, we explore video game workers’ experiences and challenges in the game development industry, taking…
This white paper explores video game workers’ experiences and challenges in the game development industry, taking a close look at how game development companies can mitigate negative impacts and cultivate…
E3 is coming up next week and we’re getting ready for another awesome show! We’ll be bringing the AFK Room, our trained team of Psychomancers and the Hope Booth. Stop…