Our Love for Dark Fantasies Explained: Enjoyment and Emotional Challenge
This article was written by Joanne Liu, a guest contributor and summer intern at Take This. Theories behind the joy of games Why do we like playing games? Most people…
This article was written by Joanne Liu, a guest contributor and summer intern at Take This. Theories behind the joy of games Why do we like playing games? Most people…
Take This is pleased to announce two new board members, Dr. Samantha Blackmon and Dr. Harpreet Malla. Dr. Samantha Blackmon is an Associate Professor at Purdue University, where her research…
Take This and Riot are excited to announce that applications for the pilot season of the Accelerate Program are now open! The application window is from June 3, 2024 –…
The Take This Mental Health in Games Awards honors digital and tabletop games which represent excellence in compassionate, non-stigmatizing portrayals of mental health, normalize mental health challenges, and uplift the…
With a shared vision for destigmatizing mental health in gaming, Take This and Riot Games launch a new program to provide career development support to individuals who believe in that…
Online gaming spaces should be safe, engaging places where gamers can build communities and thrive. Cultivating such online spaces requires partnership between communities, industry, and policy makers. To support this…
PAX East 2024 marks a momentous occasion in Take This’ history: the 10th anniversary of the AFK Program. It’s also the 10-year anniversary of my own attendance at PAX and–get…
If you’re reading this, you’ve probably been hearing about what’s now being called “Gamergate2.” It’s the latest targeted harassment campaign within the game industry and it’s aimed at Sweet Baby…