Distortions in time perception in the post-COVID19 era
What is time anymore? Do you find yourself unsure what day it is? What month? Or even what year? Well, it’s not just you; our perception of time has changed.…
What is time anymore? Do you find yourself unsure what day it is? What month? Or even what year? Well, it’s not just you; our perception of time has changed.…
In this episode of Research Review, we going to be tackling a 2020 study published in the Frontiers special issue on digital games and mental health entitled Live Streams on…
A Statement from Take This Mental health challenges in the US disproportionately affect marginalized populations, due to the daily stressors of both covert and overt forms of exclusion and hatred.…
In this episode of Academic Ramblings, we explore how traditional parasocial relationships differ when discussed in the context of streaming. Parasocial relationships is a term developed in the 1950s to…
I’m quite excited to announce that Take This has added three new members to our board of directors, bringing our board to a robust nine members. Tanya DePass (CypherofTyr on…
Last weekend, Take This hosted a discussion about toxicity in content creation with content creators ZombaeKillz, Negaoryx, BlackCompat, and our Research Director Dr. Rachel Kowert, hosted by Dr. Kelli Dunlap.…
In this episode of Jargon Schmargon, we take a closer look at parasocial relationships. Parasocial relationships is a term developed in the 1950s to describe the relationships we feel with…
In this episode of Research Review, we take a deep dive into the 2020 Bryter report on Female Game Players, including player behaviors, toxicity in games, and current state of…