Take This – Annual Report for 2020
This has been quite the year, and its challenges have highlighted the importance of mental health – talking about it, understanding it, treating it, and advocating for resources. Take This…
This has been quite the year, and its challenges have highlighted the importance of mental health – talking about it, understanding it, treating it, and advocating for resources. Take This…
MY.GAMES Launches Global Mental Health Survey in Partnership with Leading U.S. Video Game Nonprofits, Take This and IGDA, and the Fair Play Alliance Global gaming brand MY.GAMES has launched an…
It’s a stressful and uncertain time… even more so than normal. You may be experiencing a lot of intense emotions and uncertainty – we are too. You’re not in this…
TakeThis Wisdom Save Weekend, presented by StartPlaying.Game, is 3 days of gaming and live streams benefitting Take This, running November 20th – 22nd. You can check out all of the…
Today, as we do every year at Take This, we’d like to step back and honor the memory of Matt Hughes, the game journalist whose suicide catalyzed our founders to…
We’re celebrating World Mental Health Day by welcoming a new class of Take This Streaming Ambassadors to our cohort! Our Ambassadors are official representatives for Take This who stand against…
According to the 2019 Developer Satisfaction Survey, published annually by the IGDA, 28% of respondents identified as having a disability. The most frequently selected category of disability was psychiatric or…
In June, Take This, like many other companies and organizations across the US and the world, issued a statement on Black Lives Matter. In that statement, we made the following…