Free Workshops
Take This is offering the following workshops at no cost, targeted mainly to developers, thanks to a generous sponsor.
Upcoming Workshops
Online Harassment: Communities and Creators
This workshop is designed to be an “Online Harassment 101” course. In this workshop, we will overview the scope of harassment in gaming communities with a focus on the harassment of game creators through social media. Based on the presented research, we will then discuss best practices in crafting social media policies for your organization for supporting staff that are targeted by harassment online. This is designed to be a one-hour workshop that will end with a solutions-focused discussion about how to integrate effective policy and support structures.
To sign up, click here and choose a date!
- Tuesday, January 17, 2023 at 11 AM EST/8 AM PST
- Thursday, January 26, 2023 at 11 AM EST/8 AM PST
- Tuesday, January 31, 2023 at 11 AM EST/8 AM PST
Optimizing Game Design: Diversity Representation and Psychological Impact
Digital games are often discussed as tools for learning and change, but how can industry professionals optimize the conditions for change? Drawing on work from psychology, sociology, and media studies, this workshop is specifically designed for game makers to gain a better understanding of how representation and diversity are critical for optimizing their games for impact and engagement.
To sign up, click here and choose a date!
- Tuesday, November 29, 2022 10:00 AM ET
- Tuesday, January 10, 2023 10:00 AM ET
- Wednesday, January 11, 2023 10:00 AM ET
- Wednesday, January 18, 2023 10:00 AM ET
Facilitators:
Dr. Kelli Dunlap
Kelli has a doctorate in clinical psychology and a masters in game design, and is internationally know for her work at the intersection of psychology and games. In addition to being a practicing therapist, she is an award-winning game designer and has consulted on game projects with organizations including the National Institute for Mental Health, Vox Media, and 343 Industries. She brings her experience as a graduate school professor to all her workshops, ensuring the information is well-researched, enagaing, and applicable.
Dr. Sarah Hays
Sarah Hays (she/her) is a doctor of counseling psychology and licensed mental health counselor in Washington State. Her passion for serving the gaming community has been clear since before she started working for Take This in 2018 as a clinical contributor, and focusing heavily on her passion of delivering live, educational content like workshops, panels, and co-hosting Take This’ Twitch stream. Never satisfied with limiting herself to serving one part of the gaming community, Dr. Hays is an outpatient therapist for the game-based mental health nonprofit Game to Grow, specializing in working with games industry, ADHD, and LGBTQIA+ populations. She also serves as the Director of Programming for Queer Women of Esports, is an advisor for the Games Hotline, and is one of the editors of the groundbreaking book A Clinician’s Guide to Geek Therapy. She has authored a number of other works, including a chapter in Video Games and Well-Being. Sarah identifies as a White, queer, cisgender, neurodivergent woman.
Facilitator: Dr. Rachel Kowert
Rachel has a PhD in psychology and MA in counseling psychology. She is a world-renowned researcher on the uses and effects of digital games, including their impact on physical, social, and psychological well-being. An award-winning author, she has published a variety of books and scientific articles relating to the psychology of games and, more recently, the relationship between games and mental health specifically. In 2021, Dr. Kowert was chosen as a member of The Game Awards Future Class, representing the best and brightest of the future of video games.
Brian Kunde, LCSW
Brian is a Licensed Clinical Social Worker with over a decade of experience in mental healthcare, youth services, and LGBTQIA+ advocacy in the game industry. He’s worked with GaymerX to develop staff training and inclusive spaces since their inaugural event in 2013. Brian currently serves as GaymerX’s Culture & Operations Director, guiding their programming and providing consulting on LGBTQIA+ issues for game developers. He also works as a private practice therapist in Texas specializing in LGBTQIA+ issues, geek culture and adolescents. Brian is a white, cisgender, LGBTQIA+, and neurodivergent man.