Extremism in Games: A Primer
Concerns about the extremist exploitation of digital games has been increasing in recent years. These worries are centered on both direct (targeted recruitment efforts) and indirect (normalization of extremist sentiment in gaming spaces) radicalization of game players. Given the centrality of digital games in today’s entertainment ecosystem, these concerns are warranted: Today, digital games are larger than the television, film, and music industries combined and nearly one-third of the world plays video games.