Giving Tuesday is November 30!
The pandemic has been hard on everyone, but Take This has the tools, resources, and training to help people recover. In order to do that, we need to expand! Help…
The pandemic has been hard on everyone, but Take This has the tools, resources, and training to help people recover. In order to do that, we need to expand! Help…
Take This started streaming in January of this year (thanks, pandemic!), and we’ve been having quite a lot of fun with Take This Plays, Take This Talks: Dev Day, and…
If you’ve ever played an RPG or really any game that allows you to customize your character you’ve likely shared a similar experience: you go through the sliders and try…
In 2021, Take This was invited by Games for Change to create a theme on resilience for its annual Student Challenge. We are proud to partner with this fantastic organization…
Take This and friends will be doing a 24-hour stream this Friday, August 20th! Why? Because for the RPG Valkyries’ annual Speedrun Ragnarok fundraiser in 2020 they asked, “If we…
Content warning: the article below discusses sensitive concepts, including loss, death, suicide, and general experience of grief due to the span of tragedy in 2020 and 2021 2020 was a…
In this episode of Research Review, we are going to be looking at a 2019 article entitled “The Influence of competitive and cooperative video games on behaviour during play and…
Those individuals who have ever engaged in the search for mental health treatment understand how difficult, confusing, and tiring the process can be. Although the public’s recognition and acceptance of…