Job Posting: Workshop Consultant
About Take This Our mission is to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. Our vision is…
About Take This Our mission is to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. Our vision is…
Take This has made the difficult decision not to attend PAX West 2021 in person. We will be running an online AFK Room through our Community Discord as we have…
In this episode of Jargon Schmargon, we explore the term social capital. This includes a brief discussion of bridging and bonding social capital and the kinds of social capital that…
In this episode of Research Review we explore a 2020 study entitled “Reducing Mental Health Stigma Through Identification With Video Game Avatars With Mental Illness”. This study explores how playing…
In this episode of Academic Ramblings we focus on the ways in which mental health representation in the media, and games specially, impact the larger discussion around mental health and…
A Statement from Take This Mental health challenges in the US disproportionately affect marginalized populations, due to the daily stressors of both covert and overt forms of exclusion and hatred.…
In this episode of Academic Ramblings, we explore how traditional parasocial relationships differ when discussed in the context of streaming. Parasocial relationships is a term developed in the 1950s to…
I’m quite excited to announce that Take This has added three new members to our board of directors, bringing our board to a robust nine members. Tanya DePass (CypherofTyr on…